This function destroys remote NPC.
Original: destroyNpc
Declaration
async def destroyNpc(npc_id : int) -> bool
Parameters
int npc_id: the identifier of npc.
Returns
bool: true when npc was successfully destroyed, otherwise false`.
Source code in src/pyg2o/functions/npc.py
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63 | async def destroyNpc(npc_id : int) -> bool:
"""
This function destroys remote NPC.
Original: [destroyNpc](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-functions/npc/destroyNpc/)
## Declaration
```python
async def destroyNpc(npc_id : int) -> bool
```
## Parameters
`int` **npc_id**: the identifier of npc.
## Returns
`bool`: `true` when npc was successfully destroyed, otherwise false`.
"""
data = f'return {get_call_repr()}'
server = await PythonWebsocketServer.get_server()
result = await server.make_request(data)
return result
|