This function checks whether specified NPC action was finished.
Original: isNpcActionFinished
Declaration
async def isNpcActionFinished(npc_id : int, action_id : int) -> bool
Parameters
int npc_id: the identifier of npc.
int action_id: the unique action identifier.
Returns
bool: true if specified action identifier was already finished, otherwise false.
Source code in src/pyg2o/functions/npc.py
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205 | async def isNpcActionFinished(npc_id : int, action_id : int) -> bool:
"""
This function checks whether specified NPC action was finished.
Original: [isNpcActionFinished](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-functions/npc/isNpcActionFinished/)
## Declaration
```python
async def isNpcActionFinished(npc_id : int, action_id : int) -> bool
```
## Parameters
`int` **npc_id**: the identifier of npc.
`int` **action_id**: the unique action identifier.
## Returns
`bool`: `true` if specified action identifier was already finished, otherwise `false`.
"""
data = f'return {get_call_repr()}'
server = await PythonWebsocketServer.get_server()
result = await server.make_request(data)
return result
|