This function sets new NPC host player.
Original: setNpcHostPlayer
Declaration
async def setNpcHostPlayer(npc_id : int, host_id : int) -> bool
Parameters
int npc_id: the npc identifier.
int host_id: the player host identifier.
Returns
bool: true if host was successfully changed, otherwise false.
Source code in src/pyg2o/functions/npc.py
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308 | async def setNpcHostPlayer(npc_id : int, host_id : int) -> bool:
"""
This function sets new NPC host player.
Original: [setNpcHostPlayer](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-functions/npc/setNpcHostPlayer/)
## Declaration
```python
async def setNpcHostPlayer(npc_id : int, host_id : int) -> bool
```
## Parameters
`int` **npc_id**: the npc identifier.
`int` **host_id**: the player host identifier.
## Returns
`bool`: `true` if host was successfully changed, otherwise `false`.
"""
data = f'return {get_call_repr()}'
server = await PythonWebsocketServer.get_server()
result = await server.make_request(data)
return result
|