This function will get player at vector.
Original: getPlayerAtVector
Declaration
getPlayerAtVector(id : int) -> Optional[tuple]
Parameters
int id: the player id.
Returns
tuple (x, y, z): the player at vector.
Source code in src/pyg2o/functions/player.py
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233 | async def getPlayerAtVector(id : int) -> Optional[tuple]:
"""
This function will get player at vector.
Original: [getPlayerAtVector](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-functions/player/getPlayerAtVector/)
## Declaration
```python
getPlayerAtVector(id : int) -> Optional[tuple]
```
## Parameters
`int` **id**: the player id.
## Returns
`tuple (x, y, z)`: the player at vector.
"""
data = f'return {get_call_repr()}'
server = await PythonWebsocketServer.get_server()
result = await server.make_request(data)
return (result['x'], result['y'], result['z']) if result is not None else (None, None, None)
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