Skip to content

function getPlayerAtVector

This function will get player at vector.
Original: getPlayerAtVector

Declaration

getPlayerAtVector(id : int) -> Optional[tuple]

Parameters

int id: the player id.

Returns

tuple (x, y, z): the player at vector.

Source code in src/pyg2o/functions/player.py
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
async def getPlayerAtVector(id : int) -> Optional[tuple]:
    """
    This function will get player at vector.
    Original: [getPlayerAtVector](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-functions/player/getPlayerAtVector/)

    ## Declaration
    ```python
    getPlayerAtVector(id : int) -> Optional[tuple]
    ```
    ## Parameters
    `int` **id**: the player id.
    ## Returns
    `tuple (x, y, z)`: the player at vector.
    """
    data = f'return {get_call_repr()}'

    server = await PythonWebsocketServer.get_server()
    result = await server.make_request(data)
    return (result['x'], result['y'], result['z']) if result is not None else (None, None, None)