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function setPlayerRespawnTime

Note

The respawnTime can't be smaller than 1001 miliseconds.

This function will set the player time to respawn after death. If set to 0, respawn is disabled for selected player.
Original: setPlayerRespawnTime

Declaration

async def setPlayerRespawnTime(id : int, respawnTime : int)

Parameters

int id: the player id.
int respawnTime: the new respawn time in miliseconds.

Source code in src/pyg2o/functions/player.py
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async def setPlayerRespawnTime(id : int, respawnTime : int):
    """
    !!! note
        The respawnTime can't be smaller than 1001 miliseconds.
    This function will set the player time to respawn after death. If set to 0, respawn is disabled for selected player.
    Original: [setPlayerRespawnTime](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-functions/player/setPlayerRespawnTime/)

    ## Declaration
    ```python
    async def setPlayerRespawnTime(id : int, respawnTime : int)
    ```
    ## Parameters
    `int` **id**: the player id.
    `int` **respawnTime**: the new respawn time in miliseconds.
    """
    data = f'return {get_call_repr()}'

    server = await PythonWebsocketServer.get_server()
    result = await server.make_request(data)
    return result