This function will try to use, interact, open item in specific state by player.
Original: useItemToState
Declaration
async def useItemToState(id : int, instance : str, state : int)
Parameters
int id: the player id.
str instance: the item instance from Daedalus scripts.
int state: the state that you'll start from interacting with item.
Source code in src/pyg2o/functions/player.py
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1895 | async def useItemToState(id : int, instance : str, state : int):
"""
This function will try to use, interact, open item in specific state by player.
Original: [useItemToState](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-functions/player/useItemToState/)
## Declaration
```python
async def useItemToState(id : int, instance : str, state : int)
```
## Parameters
`int` **id**: the player id.
`str` **instance**: the item instance from Daedalus scripts.
`int` **state**: the state that you'll start from interacting with item.
"""
data = f'return {get_call_repr()}'
server = await PythonWebsocketServer.get_server()
result = await server.make_request(data)
return result
|